Global Mapper v25.0

Shader colour changes when dragging

NEV
NEV Global Mapper UserTrusted User
edited June 2015 in Technical Support
I am viewing a 35gb Lidar map data set with a custom Shader in V16.2. It is too large to save as PDf or JPEG so need to do it in sectors to make a map I can draw on in Illustrator. When I drag the screen to see other parts of the map, the shader colours change - doesn't matter what custom shader I use (see attachment). It also happens in Atlas Shader. Comments please.

Nev

Comments

  • Ice Age Mark
    Ice Age Mark Global Mapper User Trusted User
    edited June 2015
    Try going to Configuration>Vertical Options and un-check "Color elevations based on visible elevation values".

    Mark
  • NEV
    NEV Global Mapper User Trusted User
    edited June 2015
    Hello Mark,

    Thanks - it works. I have not taken notice of (or even noticed?) that option before.

    Regards

    Neville